Why yes. Yes it is. I’ve got this problem when it comes to Castlevania, and another problem with enjoying modern convenience, and when you throw those problems together in the middle of October while Nintendo decides to embrace the creepy Halloween spirit you get this concoction that sucks money out of my bank account.
I knew it was coming. That title that’s highlighted by my Wii U’s cursor is Castlevania: Aria of Sorrow, and it’s the beautiful GBA Castlevania game that tuned my heartbeat to the rising and falling of Dracula, and the cracking and smacking of a Belmont’s whip. That’s not supposed to be dirty, I promise. I anticipated the release of Aria of Sorrow on the Wii U Virtual Console, because the prior two weeks saw the releases of Circle of the Moon and Harmony of Dissonance on the Virtual Console, respectively – they’re the two handheld Castlevania games that preceded the masterpiece that is Aria of Sorrow. Seeing this fantastic October trend and knowing of the GBA Castlevania triumvirate, I figured Nintendo and Konami would use the third week of the month to grace loyal gamers with the third, final, and best GBA Castlevania game (ok, that’s definitely just my opinion but a lot of Castlevania fans agree – Aria of Sorrow is generally considered the best handheld Castlevania game).
Anywho, why do I sound a little disappointed in this development? Well, shit – it’s because I’ve entered one of my phases of video gaming A.D.D. I’ve got, oh, something like five or six games on my brain. I’ve been listing them throughout my posting to this blog, and with the addition of Aria of Sorrow and one more game to my list, things are getting out of hand.
Wait? Did I just mention another game I’ve added to my list?

Oh yeah. You’ve gotta know what this means. And if you don’t, I’ll lay it on ya. Also, look: it’s me! Way to take a ridiculous picture, genius.
Yeah, that’s the title screen from The Elder Scrolls V: Skyrim. You know, that big awesome open-world game that helped bring “nerd culture” to the mass market? I don’t know if I’d been ignoring the trend or if my rampant love of Skyrim just forced me to face it, but the things I love that used to be “weird” or “uncool” suddenly became “normal” a few years back. It’s funky, but the trend continues and I shouldn’t feel bad about it – I can wear a Mario shirt or my Zelda hoodie and expect comments from strangers. It’s a little exhilarating. Once again, though, I’ve got to look at this example of a great game with a little trepidation. Here’s why:
Yep. Four-hundred-and-eighty-ish hours in the wild and ravishing lands of Skyrim. And that’s just one character – all told I’ve spent something like 600 hours playing the game. I got it at midnight when it launched on November 11th, 2011, and didn’t really slow down my wanderings for about a year or so. Even after I finally did take my foot off the Elder Scrolls accelerator, I’d keep coming back to it periodically – ya know, when DLC added more cool places to explore and more badass armor to craft. I’d jump in for hours on end and only stop to go to the bathroom or eat a little something. Don’t wanna pass out while I trek across ice floes in search of Horkers and ancient ruins!
As you can see, I get a little caught up in my games sometimes. October is my month to geek out on the creep-out stuff and I’ve been a Castlevania fan since I was thirteen or so – I think that’s when Aria of Sorrow was first released. Still, in the land I call home, October is also a month of deepening chills and frigid nights, when a sweater may need to couple with a jacket to keep the cold air at bay. Hence, my almost ritualistic return to Skyrim – it’s cold in real life, it’s cold in the game, it just feels right, all right? Sorry, I didn’t mean to go all Tarantino on you folks – I just have to be a little wary of my habits. When I first played Skyrim, I was unemployed and in my last semester at my local community college. My class schedule was almost bare it was so light, and I found myself sinking deeper and deeper into that land on the northeastern edge of Tamriel. Now, well, I’m unemployed but just now getting into the swing of university life; I’ve figured out how and when I can get away with laziness, and when I can be lazy I boot up a game. Why, the whole time I’ve been writing this I’ve had Aria of Sorrow ready to go, just waiting for me to click on the “Publish” button.
Thus, damn, I did it again – I added another time-sink to my life, one more distraction from a real goal or purpose. Ah hell, I’m getting cynical; getting an education is a purpose in and of itself. I’ve got ideas for stories floating around my head, I’ve got another few nights to finish that seven-page essay, and money ain’t so tight it’s strangling me. I think I can afford to play a game or two in my free time.
So here I go – back to Dracula’s castle for some soul-stealin’ and blood-spillin’. Happy gaming, folks!
Haha! Great ADD write-up once again. I think that a real goal or purpose is completely dependent on the person in question. Completing a game can bring on just as much valid weight into a person’s life as completing a class. Hell I could sip coffee and watch a tree lose leaves and grow as an individual.
Time should be used on what makes a person happy, and life will forever be whatever you make it out to be.
Game on.
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